Sunday, October 13, 2019

Nintendo Switch Indie Puzzle Game Where the Bees Make Honey gameplay

Nintendo Switch with Neon Blue and Neon Red Joy‑Con - HAC-001(-01)

Hey guys,

Check it out!

New indie game, Where the Bees Make Honey is coming out for the Switch on 17 October!

Joins Xbox One, PS4, and PC Editions

Store Page (NA):

October 1st, 2019 -- Wakefield Interactive and Whitethorn Digital are excited to announce their puzzle adventure game Where the Bees Make Honey is coming to Nintendo Switch later this month for $9.99 USD (or region equivalent) -- joining the PlayStation 4, Xbox One and PC editions!

Nintendo Switch Lite - Turquoise

Where the Bees Make Honey tells a story about reflecting on different moments from a childhood, which is played and experienced from an adult perspective. It's a dreamy, ethereal, and thoughtfully crafted experience about nostalgia. The game is capturing that grace period in a childhood where playing dress-up was larger than life and changed the environments around you.

At its core Where the Bees Make Honey is a puzzle adventure game, but gameplay variation is filtered throughout. When the game's main character Sunny is an adult reflecting on the times when she was young, the game is played in a first-person perspective. This transition period takes place at her workplace, where she is ultimately at a crossroads with what to do next in her life.

Playable vignettes allow for the game to transition into each season. This allows for a more focused approach for storytelling and player engagement. The vignettes offer an additional perspective of the season they precede. The gameplay varies considerably between seasons, vignettes, and moments.

To celebrate the Switch edition's release, a new puzzle level will be included as an update across all platforms -- free to all Where the Bees Make Honey owners.

To learn more, visit:

PS4 Page:

Xbox One Page:

Steam Page:

WTBMH Twitter: @wtbmh

About Wakefield Interactive

Where The Bees Makes Honey is the brainchild of Wakefield Interactive's lone member Brian Wilson. The game was conceptualized after the recurring idea of playing pretend as kids. Through the lens of liminality, Brian wanted to capture the idea of being in one place but being able to view it from different perspectives. This was realized after visiting a local lake over the course of his life, and understanding that the lake had stayed the same but his appreciation for it had changed as he grew older. Brian started development in early 2016 while receiving an Associate of Science degree in Multimedia Programming, Simulation and Gaming from the Community College of Allegheny County.

About Whitethorn Digital

Headquartered in Erie, Pennsylvania, we take advantage of a great tax structure, a livable city, and the bitter cold of our long winters to fuel our passion for games. Learn more about us on our website.

Media Contact

Erik Johnson
Indie Bros. for Wakefield Interactive & Whitethorn Digital

P.S. Nintendo Switch with Neon Blue and Neon Red Joy‑Con - HAC-001(-01)

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